32 #ifndef OPENSHOT_QT_PLAYER_H 33 #define OPENSHOT_QT_PLAYER_H 85 void Seek(int64_t new_frame);
88 void SetSource(
const std::string &source);
102 void Speed(
float new_speed);
117 void Volume(
float new_volume);
float Speed()
Get the Playback speed.
void Loading()
Display a loading animation.
This class is used to playback a video from a reader.
float Volume()
Get the Volume.
QtPlayer()
Default constructor.
openshot::ReaderBase * Reader()
Get the current reader, such as a FFmpegReader.
This abstract class is the base class, used by all readers in libopenshot.
This is the base class of all Players in libopenshot.
void Pause()
Pause the video.
void SetSource(const std::string &source)
Set the source URL/path of this player (which will create an internal Reader)
Source file for PlayerPrivate class.
The private part of QtPlayer class, which contains an audio thread and video thread, and controls the video timing and audio synchronization code.
std::string GetError()
Get Error (if any)
int64_t Position()
Get the current frame number being played.
void SetQWidget(int64_t qwidget_address)
std::vector< openshot::AudioDeviceInfo > GetAudioDeviceNames()
Get Audio Devices from JUCE.
void Play()
Play the video.
void Seek(int64_t new_frame)
Seek to a specific frame in the player.
This namespace is the default namespace for all code in the openshot library.
openshot::PlaybackMode Mode()
Get the current mode.
Header file for RendererBase class.
Header file for PlayerBase class.
void CloseAudioDevice()
Close audio device.
int64_t GetRendererQObject()
Get the Renderer pointer address (for Python to cast back into a QObject)
PlaybackMode
This enumeration determines the mode of the video player (i.e. playing, paused, etc...)
This is the base class of all Renderers in libopenshot.
void Stop()
Stop the video player and clear the cached frames.
virtual ~QtPlayer()
Default destructor.