OpenShot Audio Library | OpenShotAudio  0.6.0
juce_WaveShaper.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2022 - Raw Material Software Limited
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11  Agreement and JUCE Privacy Policy.
12 
13  End User License Agreement: www.juce.com/juce-7-licence
14  Privacy Policy: www.juce.com/juce-privacy-policy
15 
16  Or: You may also use this code under the terms of the GPL v3 (see
17  www.gnu.org/licenses).
18 
19  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21  DISCLAIMED.
22 
23  ==============================================================================
24 */
25 
26 namespace juce::dsp
27 {
28 
34 template <typename FloatType, typename Function = FloatType (*) (FloatType)>
35 struct WaveShaper
36 {
37  Function functionToUse;
38 
39  //==============================================================================
41  void prepare (const ProcessSpec&) noexcept {}
42 
43  //==============================================================================
45  template <typename SampleType>
46  SampleType JUCE_VECTOR_CALLTYPE processSample (SampleType inputSample) const noexcept
47  {
48  return functionToUse (inputSample);
49  }
50 
52  template <typename ProcessContext>
53  void process (const ProcessContext& context) const noexcept
54  {
55  if (context.isBypassed)
56  {
57  if (context.usesSeparateInputAndOutputBlocks())
58  context.getOutputBlock().copyFrom (context.getInputBlock());
59  }
60  else
61  {
62  AudioBlock<FloatType>::process (context.getInputBlock(),
63  context.getOutputBlock(),
64  functionToUse);
65  }
66  }
67 
68  void reset() noexcept {}
69 };
70 
71 //==============================================================================
72 #if ! ((JUCE_MAC || JUCE_IOS) && JUCE_CLANG && __clang_major__ < 10)
73 template <typename Functor>
74 static WaveShaper<typename std::invoke_result<Functor>, Functor> CreateWaveShaper (Functor functionToUse) { return {functionToUse}; }
75 #else
76 template <typename Functor>
77 static WaveShaper<typename std::result_of<Functor>, Functor> CreateWaveShaper (Functor functionToUse) { return {functionToUse}; }
78 #endif
79 
80 } // namespace juce::dsp
static void process(AudioBlock< Src1SampleType > inBlock, AudioBlock< Src2SampleType > outBlock, FunctionType &&function)
void prepare(const ProcessSpec &) noexcept
SampleType JUCE_VECTOR_CALLTYPE processSample(SampleType inputSample) const noexcept
void process(const ProcessContext &context) const noexcept