OpenShot Audio Library | OpenShotAudio  0.6.0
juce_DryWetMixer.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2022 - Raw Material Software Limited
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11  Agreement and JUCE Privacy Policy.
12 
13  End User License Agreement: www.juce.com/juce-7-licence
14  Privacy Policy: www.juce.com/juce-privacy-policy
15 
16  Or: You may also use this code under the terms of the GPL v3 (see
17  www.gnu.org/licenses).
18 
19  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21  DISCLAIMED.
22 
23  ==============================================================================
24 */
25 
26 namespace juce::dsp
27 {
28 
29 enum class DryWetMixingRule
30 {
31  linear, // dry volume is equal to 1 - wet volume
32  balanced, // both dry and wet are 1 when mix is 0.5, with dry decreasing to 0
33  // above this value and wet decreasing to 0 below it
34  sin3dB, // alternate dry/wet mixing rule using the 3 dB sine panning rule
35  sin4p5dB, // alternate dry/wet mixing rule using the 4.5 dB sine panning rule
36  sin6dB, // alternate dry/wet mixing rule using the 6 dB sine panning rule
37  squareRoot3dB, // alternate dry/wet mixing rule using the regular 3 dB panning rule
38  squareRoot4p5dB // alternate dry/wet mixing rule using the regular 4.5 dB panning rule
39 };
40 
50 template <typename SampleType>
52 {
53 public:
54  //==============================================================================
55  using MixingRule = DryWetMixingRule;
56 
57  //==============================================================================
59  DryWetMixer();
60 
62  explicit DryWetMixer (int maximumWetLatencyInSamples);
63 
64  //==============================================================================
66  void setMixingRule (MixingRule newRule);
67 
71  void setWetMixProportion (SampleType newWetMixProportion);
72 
77  void setWetLatency (SampleType wetLatencyInSamples);
78 
79  //==============================================================================
81  void prepare (const ProcessSpec& spec);
82 
84  void reset();
85 
86  //==============================================================================
88  void pushDrySamples (const AudioBlock<const SampleType> drySamples);
89 
99  void mixWetSamples (AudioBlock<SampleType> wetSamples);
100 
101 private:
102  //==============================================================================
103  void update();
104 
105  //==============================================================================
108  AudioBuffer<SampleType> bufferDry;
109 
111  SampleType mix = 1.0;
112  MixingRule currentMixingRule = MixingRule::linear;
113  double sampleRate = 44100.0;
114  int maximumWetLatencyInSamples = 0;
115 };
116 
117 } // namespace juce::dsp
void pushDrySamples(const AudioBlock< const SampleType > drySamples)
void setWetMixProportion(SampleType newWetMixProportion)
void setMixingRule(MixingRule newRule)
void setWetLatency(SampleType wetLatencyInSamples)
void prepare(const ProcessSpec &spec)
void mixWetSamples(AudioBlock< SampleType > wetSamples)