OpenShot Audio Library | OpenShotAudio  0.6.0
juce_BufferingAudioSource.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2022 - Raw Material Software Limited
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  The code included in this file is provided under the terms of the ISC license
11  http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12  To use, copy, modify, and/or distribute this software for any purpose with or
13  without fee is hereby granted provided that the above copyright notice and
14  this permission notice appear in all copies.
15 
16  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18  DISCLAIMED.
19 
20  ==============================================================================
21 */
22 
23 namespace juce
24 {
25 
26 //==============================================================================
39  private TimeSliceClient
40 {
41 public:
42  //==============================================================================
58  TimeSliceThread& backgroundThread,
59  bool deleteSourceWhenDeleted,
60  int numberOfSamplesToBuffer,
61  int numberOfChannels = 2,
62  bool prefillBufferOnPrepareToPlay = true);
63 
69  ~BufferingAudioSource() override;
70 
71  //==============================================================================
73  void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
74 
76  void releaseResources() override;
77 
79  void getNextAudioBlock (const AudioSourceChannelInfo&) override;
80 
81  //==============================================================================
83  void setNextReadPosition (int64 newPosition) override;
84 
86  int64 getNextReadPosition() const override;
87 
89  int64 getTotalLength() const override { return source->getTotalLength(); }
90 
92  bool isLooping() const override { return source->isLooping(); }
93 
98  bool waitForNextAudioBlockReady (const AudioSourceChannelInfo& info, uint32 timeout);
99 
100 private:
101  //==============================================================================
102  Range<int> getValidBufferRange (int numSamples) const;
103  bool readNextBufferChunk();
104  void readBufferSection (int64 start, int length, int bufferOffset);
105  int useTimeSlice() override;
106 
107  //==============================================================================
109  TimeSliceThread& backgroundThread;
110  int numberOfSamplesToBuffer, numberOfChannels;
111  AudioBuffer<float> buffer;
112  CriticalSection callbackLock, bufferRangeLock;
113  WaitableEvent bufferReadyEvent;
114  int64 bufferValidStart = 0, bufferValidEnd = 0;
115  std::atomic<int64> nextPlayPos { 0 };
116  double sampleRate = 0;
117  bool wasSourceLooping = false, isPrepared = false;
118  const bool prefillBuffer;
119 
120  //==============================================================================
121  JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BufferingAudioSource)
122 };
123 
124 } // namespace juce
int64 getTotalLength() const override
virtual bool isLooping() const =0
virtual int64 getTotalLength() const =0