OpenShot Audio Library | OpenShotAudio  0.6.0
juce_BallisticsFilter.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2022 - Raw Material Software Limited
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11  Agreement and JUCE Privacy Policy.
12 
13  End User License Agreement: www.juce.com/juce-7-licence
14  Privacy Policy: www.juce.com/juce-privacy-policy
15 
16  Or: You may also use this code under the terms of the GPL v3 (see
17  www.gnu.org/licenses).
18 
19  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21  DISCLAIMED.
22 
23  ==============================================================================
24 */
25 
26 namespace juce::dsp
27 {
28 
29 enum class BallisticsFilterLevelCalculationType
30 {
31  peak,
32  RMS
33 };
34 
42 template <typename SampleType>
44 {
45 public:
46  //==============================================================================
47  using LevelCalculationType = BallisticsFilterLevelCalculationType;
48 
49  //==============================================================================
52 
53  //==============================================================================
59  void setAttackTime (SampleType attackTimeMs);
60 
67  void setReleaseTime (SampleType releaseTimeMs);
68 
81  void setLevelCalculationType (LevelCalculationType newCalculationType);
82 
83  //==============================================================================
85  void prepare (const ProcessSpec& spec);
86 
88  void reset();
89 
91  void reset (SampleType initialValue);
92 
93  //==============================================================================
95  template <typename ProcessContext>
96  void process (const ProcessContext& context) noexcept
97  {
98  const auto& inputBlock = context.getInputBlock();
99  auto& outputBlock = context.getOutputBlock();
100  const auto numChannels = outputBlock.getNumChannels();
101  const auto numSamples = outputBlock.getNumSamples();
102 
103  jassert (inputBlock.getNumChannels() <= yold.size());
104  jassert (inputBlock.getNumChannels() == numChannels);
105  jassert (inputBlock.getNumSamples() == numSamples);
106 
107  if (context.isBypassed)
108  {
109  outputBlock.copyFrom (inputBlock);
110  return;
111  }
112 
113  for (size_t channel = 0; channel < numChannels; ++channel)
114  {
115  auto* inputSamples = inputBlock .getChannelPointer (channel);
116  auto* outputSamples = outputBlock.getChannelPointer (channel);
117 
118  for (size_t i = 0; i < numSamples; ++i)
119  outputSamples[i] = processSample ((int) channel, inputSamples[i]);
120  }
121 
122  #if JUCE_DSP_ENABLE_SNAP_TO_ZERO
123  snapToZero();
124  #endif
125  }
126 
128  SampleType processSample (int channel, SampleType inputValue);
129 
134  void snapToZero() noexcept;
135 
136 private:
137  //==============================================================================
138  SampleType calculateLimitedCte (SampleType) const noexcept;
139 
140  //==============================================================================
141  std::vector<SampleType> yold;
142  double sampleRate = 44100.0, expFactor = -0.142;
143  SampleType attackTime = 1.0, releaseTime = 100.0, cteAT = 0.0, cteRL = 0.0;
144  LevelCalculationType levelType = LevelCalculationType::peak;
145 };
146 
147 } // namespace juce::dsp
SampleType processSample(int channel, SampleType inputValue)
void setAttackTime(SampleType attackTimeMs)
void prepare(const ProcessSpec &spec)
void setReleaseTime(SampleType releaseTimeMs)
void process(const ProcessContext &context) noexcept
void setLevelCalculationType(LevelCalculationType newCalculationType)